Saut
de Fond (soh'd foh) |
Drop
literally 'jump to the ground / jump to the floor'. To
jump down something. |
 |
Passement
(passmoh) |
Vault
The general word for all kinds of vaults. |
 |
Saut
de Chat (soh cha) |
Kong,
Monkey
Literally 'jump of the cat / cat's jump'. to dive over
an obstacle, and in the end of the obstacle push off with
the hands to bring the body back in a vertical angle,
ready to land. |
 |
Saut
de Détente
(soh detoht) |
Gap
Jump |
 |
Saut
de Bras (soh'd bra) |
Catleap,
Squirrel Leap
literally 'jump of the arm / arm jump'. To land at an
obstacle in a hanging position, the arms hold the body. |
 |
Saut
de Précision
(soh'd presision) |
Catleap,
Squirrel Leap
Precision Jump. |
 |
Saut
Aveugle
(soh Ahveul) |
Blind
Jump
To not see the landing area when you jump off the ground. |
 |
Passe
Muraille
(pas moorai) |
Wallhop,
Wallclimb, Wallpop, Popvault, Double tap.
A general term for all kind of overcoming/scaling
walls or similar obstacles. |
 |
Franchissement
(froshismo) |
Underbar
Jump through gap literally 'break through'. To jump/swing
through the gap between obstacles. General term for all
similar movements. |
 |
Laché
(lahshay) |
Hanging
Drop, Monkey Swing
'Lachér' literally means to let go. when you hang
(on a bar, on a wall, on a branch) and let go (be it into
a saut de fond, or from swinging and jump to the next
obstacle or branch...).
General term |
 |
Planche
(plonsh - though the 'n' is very silent) |
Muscle
up, Catleap, Climb-Up
To get from a hanging position (wall, rail, branch, ..
) into a position where you 'stand on your arms' above
the obstacle.
General term |
 |
Tic
Tac
( tic tuck ) |
Tic-Tac
To kick off one obstacle to get the height to jump over
another. |
 |
Saut
(soh ) |
Jump
To jump over an obstacle for example.
Roullade (ruhlad - the 'u' like in 'ruthless') roll forward,
sideways, backward, whatever direction.
General term |
 |
Demi
Tour
(deh-me tour) |
Any
kind of turnvault, literally 'half turn'. |
 |
Equilibre
(eq-we-lee-bray) |
Balance
Any form of balance, also includes handstands, hedstands,
etc. |
 |

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PARKOUR FUNDAMENTALS
by Andi
Animations by Dirk Meyer |
In the UK there has been a trend to find a funky name for every
movement, and whenever you change a little thing in that movement,
find a new name for it.
But the idea of the Parkour is not to perform pre-defined movement,
but to know the abilities of your body and adapt to every obstacle.
In this tutorial I will help you to understand the way that
the naming of movements was originally done, by the pioneers
of parkour.
When you see a picnic table, what do you think about? I bet,
most of you will think 'diving kong'. Or a pingpong table will
have the same effect. - have you ever rolled over it? Have you
ever jumped over it? or to add a little more efficiency and
control, jumped up, placed a step on the table, and kept going?
Have you ever tried to do a fast forward lazyvault over it?
(I'm using the FRscum terms here so all of you know what I mean).
Have you ever thought about other techniques to overcome this
obstacle, than the ones you see in vids every day (dash, speed,
or kong)?
Many of you will answer 'no'.
Parkour is not performing preset techniques. I remember back
when I was in UF, we discussed Catleaps, and some people said
its 'wrong' when you land with only 1 foot on the wall. "WRONG".
As if parkour was about performing techniques in a right way,
like gymnastics.
But my friends.. it isn't. Parkour is about your individual
movement. What you prefer, what feels better for you, what makes
you faster and efficient.
The following techniques should build a solid base for you to
be able to overcome obstacles, and on this basis you should
start to adapt to each obstacle on its own, do what is neccesary.
I was in vienna (Austria) training with some guys, and there
was this wall, but the top of the wall (where you would put
your hands when vaulting) was not straight like ---- but a bit
sloped like \ (but not that extreme, maybe 30°) and this
one guy said 'ah that wall is bad', I asked why, and he said
'you can't vault it well'. That is the perfect example. You
dont need to vault it. you can jump it, you can diving roll
it, you can take a step on it, etc... there is always other
ways to deal with everything, the keyword is ADAPT.
These movements are just basic movements. You have to adapt
them, for every obstacle, every situation. you will prefer some,
and you might not like some. you should find out what you are
capable of, and train it, so your individual movement becomes
more and more effective.
I hope this helps some people.
cu
andi
OTHER PARKOUR TECHNIQUE ARTICLES
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PARKOUR
TECHNIQUE
The Speed Vault with
Binary
  |
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PARKOUR
TECHNIQUE
The Roll
with Brad Wendes
  |
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PARKOUR
HEALTH & FITNESS ARTICLES
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LOSING
YOUR MOTIVATION
FOR TRAINING?
Goal
Setting could be the answer
  |
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JUMPERS
KNEE
by Sam Parham
What is it, how do you get it and how to get over
it.
  |
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WATER
- THE ANTIDOTE TO HEAT STROKE
By Kevin Fulthorpe

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HOW
POWERBALL helped speed-up the healing process of Prozac's
broken wrist
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FITNESS
FOR PARKOUR
by
Prozac
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PANTHER
Upper and Lower body exercises
  |
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|



 

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A
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